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Tuesday, December 15 • 11:45am - 12:35pm
Bootstrap: Teaching Algebra via Game Programming

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Bootstrap is a curricular module that teaches algebra and problem solving strategies through computer programming. This session introduces Bootstrap, beginning with the cognitive challenges of algebra, a discussion of why our contemporary notions of programming are often not appropriate for math instruction, and a focus on arenas where it can be a powerful teaching tool. Attendees will see a broad overview of the curriculum, including a discussion on Bootstrap’s unique approach to word problems. Participants will leave with knowledge of how programming in an algebraic, functional language can lead to increased understanding of algebraic concepts such as functions and variables.

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Tuesday December 15, 2015 11:45am - 12:35pm CST
Isles

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